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Experience
March
2007 - Present: Lead Character Artist for Fallen Earth at Icarus Studios.
September
2005 - March 2007: 3d Artist at Icarus Studios.
2002
- 2004 - Active in mod community making characters for UT2004, Jedi
Academy and Quake III Arena.
1999-2002
- Art Coordinator for the Starflight III Project.
Education
School
Of Communication Arts, Raleigh NC --
Associate's
of Applied Science in Digital Animation, June 2005 with honors.
Skills
3d
Modeling of Characters, Weapons and Environments in Autodesk
3d studio max,
Autodesk
Maya and Pixologic Zbrush.
Texturing
and Digital Painting in Adobe Photoshop and Pixologic Zbrush.
Programming
in C#, C++ and Visual Basic .NET.
Graphics
Programming with XNA for Windows and the Xbox 360, and also Managed
DirectX.
HLSL
Programming.
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