Experience

 

March 2007 - Present: Lead Character Artist for Fallen Earth at Icarus Studios. 

 

September 2005 - March 2007: 3d Artist at Icarus Studios. 

 

2002 - 2004 - Active in mod community making characters for UT2004, Jedi Academy and Quake III Arena. 

 

1999-2002 - Art Coordinator for the Starflight III Project. 

 

 

Education

 

School Of Communication Arts, Raleigh NC --

Associate's of Applied Science in Digital Animation, June 2005 with honors.

 

 

Skills

 

3d Modeling of Characters, Weapons and Environments in  Autodesk 3d studio max,

Autodesk Maya and Pixologic Zbrush.

 

Texturing and Digital Painting in Adobe Photoshop and Pixologic Zbrush.

 

Programming in C#, C++ and Visual Basic .NET.

 

Graphics Programming with XNA for Windows and the Xbox 360, and also Managed DirectX.

 

HLSL Programming.